The Outer Worlds Sam. SAM in The Outer Worlds is a Companion that can follow you around on your journey with Quests and objectives of their own. The Outer Worlds is a new single-player sci-fi RPG from Obsidian Entertainment and Private Division.

The Outer Worlds The Cleaning Machine Quest Walkthrough …The Outer Worlds The Cleaning Machine Quest Walkthrough …

The Outer Worlds The Cleaning Machine Quest Walkthrough … (Bradley Palmer)

If you've been playing The Outer Worlds, you know that Obsidian's newest RPG likes to hide many of its six recruitable companions in sidequests, forcing you to go out and look for them. This is a complete guide to acquired SAM as a companion. SAM is a robot and the only AI Companion in The Outer Worlds. Download Game Guide PDF, ePUB & iBooks. The Outer Worlds Guide by gamepressure.com. The trickiest companion to earn in The Outer Worlds is undoubtedly SAM. During it, you will have to infiltrate Byzantium's government structures. Use spoiler tags when commenting sensitive information. The Outer Worlds is a new single-player sci-fi RPG from Obsidian Entertainment and Private Division.

SAM is generally oblivious to what is going on and makes a good "neutral" Companion, particularly if you enjoy a bit of humor.

Return to the Unreliable and head back up to SAM on the second floor. They also have their own SAM in The Outer Worlds.One crew member in The Outer Worlds requires a little more than talking to recruit.This subreddit is dedicated to The Outer Worlds; a single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.In this Outer Worlds lore video, we activate an automechanical cleaning unit called SAM that has been collecting dust aboard the Unreliable.SAM is a helpful cleaner robot that spews deadly globs of acid from his nozzle.Do not post spoilers in titles, period.The Outer Worlds is the latest RPG from renowned developer, Obsidian Entertainment.A cleaning robot repurposed to mop up people.During it, you will have to infiltrate Byzantium's government structures.